Trevitt, Peter (1998) “BIG Exhibit Development Guidelines.” British InteractiveGroup - Exhibit Development Guidelines. Available from URL: http://www.big.uk.com/knowledgebase/exhibits/big_exhibit_guidelines.htm.
-->includes draft guidelines for tendering for the making of (educational) interactive works, but useful for Health and Safety points.
* Simmons, Ian (1999) “Exhibit Building Secrets 2 - What visitors do.” British Interactive Group - Exhibit Building Secrets. Available from URL:
-->tips include “People very rarely read the instructions”, “An exhibit must respond immediately” and “People tend not to steal things”.
Gammon, Ben (1999) “Everything we currently know about making visitor-friendly mechanical interactives, Or 28 painful lessons learnt.” British Interactive Group. Available from URL:
-->includes: “Lesson 26: Visitors don’t expect to find works of art in science museums. ... Visitors do want the art-work interpreted to some degree. Research has shown that visitors respond much more positively to works of modern art if there is some basic interpretation provided.”
> Antenna - USA. They designed an interesting physical web portal
for the Walker's AEN
> ART+COM - Berlin. Commercial company offering imaginative/custom interactive installations such as Bodymover for trade shows and others.
> BIG: British Interactive Group - All interactive exhibits, mostly educational, with conference and discussion
list. Useful site, including tips on how
not to display computer exhibits.
> Casson Mann - London. Design acclaimed museum
> Co-lab - UK. Artists/designers including public art.
> IDEO - London. Design museum and outdoor
interfaces and kiosks.
> Interactive spaces for dance, theater, circus, and museum exhibits - entertaining report from some mad(ish) IBM scientists.
> Interface Examples - brief CRUMB image collection of some tactics for showing net.art in the gallery/museum.
> Michael Hohl - Research on interactive environments.